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kel101 07-21-2008 01:03 PM

Quote:

Originally Posted by tlarkin (Post 483568)
I don't think a lot of those games on blu ray use any compression because of the capacity. Granted, with faster hardware and better compression technology. I mean Crysis came on 1 DVD and it was one of the most intensively graphic games of all time. I don't see how blu ray is justified, other than whatever propaganda Sony puts out on it.

granted, but that also had a 12gb install, MGS is justified with the fact that it has epicly long ingame cutscenes. Though im sure mikey knows how and why blu ray is used in gaming better then we do

ThreeDee 07-21-2008 01:17 PM

Quote:

Originally Posted by kel101 (Post 483563)
v.high audio quality

Rumor has it that the devs for MGS4 were stupid and used uncompressed PCM audio. They could have at least used lossless compression (wavpack, flac, etc.), which keeps 100% of the audio quality unlike lossy compression like mp3, aac, etc.) and reduces the file size by almost half.
http://www.google.com/search?q=MGS4+uncompressed+audio

Video (if any) could also be compressed by using H.264 MPEG4 compression instead of using the old MPEG2 video compression. Both are official Blu-ray supported codecs, so it shouldn't be a problem.

I find that many games are being sloppily developed so the system requirements go up. If the devs were to optimize games better (Crysis, I'm looking at you), I bet it would still run great on slightly older systems.

tlarkin 07-21-2008 01:22 PM

Quote:

Originally Posted by kel101 (Post 483596)
granted, but that also had a 12gb install, MGS is justified with the fact that it has epicly long ingame cutscenes. Though im sure mikey knows how and why blu ray is used in gaming better then we do

Even then you can compress cut scenes since they are pre-rendered and take up a lot less space over all.

How many gigs do you think a Pixar film is? It fits on one dvd.

kel101 07-21-2008 01:46 PM

Quote:

Originally Posted by tlarkin (Post 483603)
Even then you can compress cut scenes since they are pre-rendered and take up a lot less space over all.

How many gigs do you think a Pixar film is? It fits on one dvd.

they are not pre-rendered in mgs, they are all real time, in-game, in engine cut scenes,

tlarkin 07-21-2008 01:51 PM

Quote:

Originally Posted by kel101 (Post 483611)
they are not pre-rendered in mgs, they are all real time, in-game, in engine cut scenes,

Why would they not pre render them? It would take up less space and run better.

Oh well, either way the PS3 is not worth the money regardless and no one is taking full advantage of the hardware other than being sloppy.

I will buy one when the price drops.

*EDIT*

Actually there are some prerendered cut scenes according to a google search, though some of them are in game.

Anti 07-21-2008 03:12 PM

Quote:

Originally Posted by tlarkin (Post 483568)
I don't think a lot of those games on blu ray use any compression because of the capacity. Granted, with faster hardware and better compression technology. I mean Crysis came on 1 DVD and it was one of the most intensively graphic games of all time. I don't see how blu ray is justified, other than whatever propaganda Sony puts out on it.

Most of sony's tech is their proprietary response to an established tech standard.

I would say "Think Apple's ADC here", but ADC was actually a clever solution that looked good on paper, but didn't catch on.

Look at the Memory Stick (Battling SD cards), TransferJet (Wireless USB), and the UMD.

Also: Think about this: Microsoft is allowing for games to be copied to the HDD and played from the HDD, to decrease load times. All you have to do is pop the disc in to prove you have the physical game. Think. Hard drive upgrade + Games coming over just install discs or something of the sort = optical disc storage space is a moot point.

tlarkin 07-21-2008 03:19 PM

Disk I/O from optical won't be as fast as a hard drive, and with solid state becoming cheaper and better I bet we see next gen consoles with solid state. So much for the future proof PS3.....:rolleyes:

kel101 07-21-2008 03:43 PM

Quote:

Originally Posted by tlarkin (Post 483641)
Disk I/O from optical won't be as fast as a hard drive, and with solid state becoming cheaper and better I bet we see next gen consoles with solid state. So much for the future proof PS3.....:rolleyes:

you know i doubt solid state will be that cheap and be that big storage wise, to be in consoles, think about it they will all be at least 120gb+ because of downloadable things taking so much space like 1080p movies

ThreeDee 07-21-2008 04:04 PM

SSD prices are falling, and capacities are increasing.

http://www.engadget.com/2008/07/15/r...-flavors-star/

32GB for $170, 128GB for $537.90. 256GB about to be released soon. All in a small 1.8 inch rectangle.

128GB used to be about a thousand dollars, so it's still a bit pricey, but still a lot lower than before.

kel101 07-21-2008 04:07 PM

Quote:

Originally Posted by ThreeDee (Post 483648)
SSD prices are falling, and capacities are increasing.

http://www.engadget.com/2008/07/15/r...-flavors-star/

32GB for $170, 128GB for $537.90. 256GB about to be released soon. All in a small 1.8 inch rectangle.

128GB used to be about a thousand dollars, so it's still a bit pricey, but still a lot lower than before.

still, it will be a while before its 100% main stream and the hardrive is truely dead

ThreeDee 07-21-2008 04:10 PM

Yeah, you are right about that. HDD's are still very common and probably won't be dead for a while.

Anti 07-21-2008 04:18 PM

Plus, supporting my theory (game installers, etc) SSD wouldn't work due to the lower storage space. People who use tons of media as well will also feel the crunch of an SSD.

Once they do obtain parity with HDDs, they'll catch on.

kel101 07-21-2008 04:27 PM

so not until they get to like 1tb?

Anti 07-21-2008 08:10 PM

Quote:

Originally Posted by kel101 (Post 483657)
so not until they get to like 1tb?

That and price per GB.

kel101 07-23-2008 05:58 PM

i know i really should leave this thread alone, but i found this, some nerds actually worked out how many dvd's mgs 4 would need to be ported to the 360 and they made this :p made me laugh lol

http://i38.tinypic.com/3eolt.jpg

tlarkin 07-23-2008 06:44 PM

Quote:

Originally Posted by kel101 (Post 484163)
i know i really should leave this thread alone, but i found this, some nerds actually worked out how many dvd's mgs 4 would need to be ported to the 360 and they made this :p made me laugh lol

http://i38.tinypic.com/3eolt.jpg

That is not accurate considering DVD9 and DVD10 can hold a lot more than you think, but I guess funny attempt by the fan boys.

PS3 still not worth it.

ThreeDee 07-23-2008 07:12 PM

The max MGS4 would take up is around 6 DL-DVDs. Using some newer format disks, maybe only around 2-3. A university found a way to cram in even more data, which would make it actually fit one 1 disk, but it's not being mass produced at the moment.

However, although I believe the PS3 is a powerful system, it's don't believe it's being used to it's potential. The devs who made MGS4 could have losslessly compressed the audio, encoded the video as H.264, and saved a ton of space without sacrificing any quality. But they didn't, and ~60% of the disk is filled with uncompressed PCM audio.

kel101 07-24-2008 06:07 AM

Quote:

Originally Posted by tlarkin (Post 484169)
That is not accurate considering DVD9 and DVD10 can hold a lot more than you think, but I guess funny attempt by the fan boys.

PS3 still not worth it.

*cough* fanboy :rolleyes:

kel101 07-24-2008 06:11 AM

Quote:

Originally Posted by ThreeDee (Post 484178)
The max MGS4 would take up is around 6 DL-DVDs. Using some newer format disks, maybe only around 2-3. A university found a way to cram in even more data, which would make it actually fit one 1 disk, but it's not being mass produced at the moment.

However, although I believe the PS3 is a powerful system, it's don't believe it's being used to it's potential. The devs who made MGS4 could have losslessly compressed the audio, encoded the video as H.264, and saved a ton of space without sacrificing any quality. But they didn't, and ~60% of the disk is filled with uncompressed PCM audio.

actually that technology for having 45gb dvd's was found to be very unstable, and so is not going to be mass produced. Though before you complain about the game...play it.. i just finished it, and it really is a masterpiece.

Oh and this game is supposed to be announced sometime in august, would something like that make it worth while?

Quote:

Tears of Blood: What? How? When?
On February 5th, 2008, an insider named Gameblow revealed Tears of Blood. Here is his introduction

"I've been talking about this game ever since I left the convention center back in August. This game floored everyone when it was shown and for good reason.
It was hands down the most spectacular looking game anyone had ever laid their eyes on. I've been talking it up and up and up on forums, only to be given the 3rd degree on when's this "so-called" game going to show up. Industry insiders know what I'm talking about.
Due to Embargoes and legal issues I guess they're not talking about it until it's finally revealed. Me, on the other-hand, adhere to no one. I'm Gamesblow and report the news without restraint."

Tears of Blood: The Trailer
Here are his impressions regarding the trailer, and what he remembers from it

"- It's a Street fighting, no holds barred, bare knuckle, back alley, bar brawler.

- It's the most spectacular looking game I've ever laid my eyes on.

- The damage sustained carries over to the next round, but here's the catch. There isn't rounds.

- Bones break, eyes swell shut, fatigue sets in, clothes get torn, hair gets messed up. Everything that has an action has a reaction, handicapping you or your opponents

- You will fight until you simply can't fight no more. You will start in central locations but the game is not restricted to one setting or level. Every location in the game is connected as a hub. If you wanna carry it out into the streets from a bar, you can.

- Reputation is everything. It's all about how much you fight. the more fights, the more experience. The points you gain thru your fighting experience will then be distributed across several key stats. Even if you lose a fight you still learn from the experience, however. This will open up a new bracket all together, full of defensive skills. It's more in depth than this, but this is the basics.. Trust me.

- Crowds act accordingly... If you or your opponent has a following your friends in the crowd they'll back you up or them up. These will give you or them burst of energy during the fight. < But not in an arcade way. The game is not an arcade brawler at all. It's very fast, yes... but it's nothing like you've ever seen. Again, trust me.

- The biggest catch to the game... It's online only. Think Warhawk... only... a straight up brawler. You create your fighter from scratch and literally everyone in the game... bystanders at the bar... people on the streets, etc.... they are all people with Ps3's.

I know what you're thinking... how is that possible, right? Well, here's another catch. Everyone is going for the rank of number 1 bad ass of the streets. While you will do your share of fighting... it's always wise to talk and interact with other fighters. Learn from them. Get their back in a fight to boost their spirits, maybe even help them win and they can return the favor for you.

The more fights you watch... the more you learn aswell. So it's always encouraged to be a bystander and to make friends in the "tears of Blood" universe.

- Basically, every location in the game is a server or room you will meet other fighters in.

- Weapons are any and everything you can pick up. See a trash can lid... Use it. Wanna bring a knife to a fist fight? You can do it. This, however, comes at the cost of your reputation and will label you as a dirty fighter and they have a system that will in turn handicap you in later fights as you progress.."

Tears of Blood: Final Words
He concluded by stating the following

"These are just some of the main features in the game... The video/demo we saw was nothing short of amazing. It's the 1st truly revolutionary fighter ever made. Sony's ambition far surpasses what is mentioned here too. Make no bones about it. It's being made by Cambridge Studios and SEO.


tlarkin 07-24-2008 09:45 AM

Quote:

Originally Posted by kel101 (Post 484275)
*cough* fanboy :rolleyes:

please, I am anything but a fanboy.....I think this is a classic case of the melting pot calling the kettle black.

Here is my biggest problem with the whole, you need blu ray thing with the PS3. The PS3 has a very powerful cell processor in it, which could support ridiculous levels of compression. Since compression technology is dependent on how powerful your hardware is, I am willing to bet that the cell processor could decompress files on the fly very fast. Therefore the bluray storage is a moot technology. It isn't future proof, and it is just a bunch of Sony propaganda.

So, who is the fanboy?


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