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-   -   iPhone SDK... let me get this straight.. (http://hintsforums.macworld.com/showthread.php?t=86943)

Mikey-San 03-08-2008 03:41 AM

Quote:

In my opinion Apple shouldn't be charging for these updates
In my opinion, Apple should follow federal accounting law and not tick off any SOX investigators.

http://www.michaelmistretta.com/appl...-touch-upgrade

chabig 03-08-2008 09:54 AM

Quote:

Originally Posted by Zalister (Post 456701)
In my opinion Apple shouldn't be charging for these updates because charging for them is creating bad press and bad feelings towards Apple. Bad press means less sales, which means less revenue. It's just an all around bad idea IMHO.

Some people will no doubt be put off by the fees. But it's all a matter of perspective. We're all used to paying for software upgrades to applications and operating systems. The new iPod software is a huge upgrade that adds great value to the machine. Paying a nominal fee shouldn't be too awful. And people who are already happy with their machines aren't forced to upgrade at all.

Jay Carr 03-08-2008 10:54 AM

Quote:

Originally Posted by Mikey-San (Post 456703)
In my opinion, Apple should follow federal accounting law and not tick off any SOX investigators.

http://www.michaelmistretta.com/appl...-touch-upgrade

Why didn't they just use the same accounting method they used for the AppleTV and iPhone? They obviously could have done the exact same thing, plenty of electronics companies do it. It said so right in the article you linked. I'm sticking with my "bad idea" opinion I had before.

I said it before and I'll say it again. Current iPod touch buyers are paying the same price for a far superior product to the same iPod touch sold 3 months ago. Most consumers will not understand this. Yes, if you think about it, it makes sense. But Apple should have accounted for the fact that most people won't think about this, and they should have released the patches for free. You want to keep the consumer happy.

Mikey-San 03-08-2008 10:54 AM

Quote:

Originally Posted by chabig (Post 456734)
Some people will no doubt be put off by the fees. But it's all a matter of perspective. We're all used to paying for software upgrades to applications and operating systems. The new iPod software is a huge upgrade that adds great value to the machine. Paying a nominal fee shouldn't be too awful. And people who are already happy with their machines aren't forced to upgrade at all.

- Not forced to upgrade
- Not already paying for the development through subscription fees
- Sarbanes-Oxley
- Pretty solid value for the cost
- It costs more than $20 for a decent dinner with your S.O.
- As such, you won't really care after six hours
- Sarbanes-Oxley

Yeah, I know it would be great to get it for free, but between SOX and us iPhoners already paying subscriptions partially to Apple . . . well, things are how they are.

There are better things to pester Apple about, I think. NTFS write support in Mac OS X, more advanced Mail features for iPhone OS, being a little more open with their roadmaps for enterprise customers . . .

So. Back on track. Without any developers breaking NDA, what kind of stuff are you guys looking forward to in iPhone third-party land in the next year?

Mikey-San 03-08-2008 10:55 AM

Quote:

Originally Posted by Zalister (Post 456743)
That's hardly constitutes evidence. Why didn't they just use the same accounting method they used for the AppleTV and iPhone? They obviously could have done the exact same thing, plenty of electronics companies do it. It said so right in the article you linked. I'm sticking with my "bad idea" opinion I had before.

Jesus Christ, MOVE ON. MOVE ON. MOVE ON.

We can have a WORTHWHILE THREAD or we can rehash Sarbanes-Oxley for the next month. Let me know so I can decide whether or not I should bother reading the thread at all from now on.

Craig R. Arko 03-08-2008 11:09 AM

Quote:

Originally Posted by Mikey-San (Post 456745)
Jesus Christ, MOVE ON. MOVE ON. MOVE ON.

We can have a WORTHWHILE THREAD or we can rehash Sarbanes-Oxley for the next month. Let me know so I can decide whether or not I should bother reading the thread at all from now on.

I agree 100%.

For people who have not seen the videocast of the event, watching that would be a good place to start. Then consider signing up for the a free basic ADC account and check it out for yourself.

http://www.apple.com/quicktime/qtv/iphoneroadmap/
http://developer.apple.com/

Jay Carr 03-09-2008 04:10 AM

Quote:

Originally Posted by Mikey-San (Post 456745)
Jesus Christ, MOVE ON. MOVE ON. MOVE ON.

We can have a WORTHWHILE THREAD or we can rehash Sarbanes-Oxley for the next month. Let me know so I can decide whether or not I should bother reading the thread at all from now on.

Um, sorry? I hadn't know there had been a debate over this issue. It's important to me, because I hear about it a lot at my campus. But if no one here really wants to discuss it, I'm fine with moving on.

As for iPhone apps. I really want to make a game that utilizes the touch screen in a new and creative way. I'm thinking of making an air hockey game at the moment (shhh!).

Anti 03-09-2008 05:01 AM

This from the Keynote for those who didn't catch it.

About the nominal fee for touch. "The way we account for the iPhone is with subscription accounting, so we take the revenue over two years. The way that we account for iPods, is more normal accounting. And so because of that, we have to charge a nominal fee, but I don't see that changing. We'll set it when we release the software in June. But we don't look at this as a profit opportunity."

Mikey-San was right on about it. It's SOx and nothing can be done about it.

Mikey-San 03-09-2008 12:24 PM

Quote:

Originally Posted by Anti
Mikey-San was right

no one cares, not even me

please. move. on.

Mikey-San 03-09-2008 12:26 PM

Quote:

Originally Posted by Zalister (Post 456896)
I really want to make a game that utilizes the touch screen in a new and creative way. I'm thinking of making an air hockey game at the moment (shhh!).

Does anyone remember that wooden toy game where you turned two knobs that tilted a wooden board to guide a marble through a maze? There were holes in the wood to lose the ball in. Eventually, you just picked the ball up and moved it past the part of the maze you couldn't get through. Tilt the phone to move the marble. Cheat mode where you can pick up the ball with your finger. ;)

NovaScotian 03-09-2008 01:34 PM

A neat idea. (I didn't have to pick up the ball to get past the tough parts -- I could run it the whole way through the maze. The secret was to put a drop of dishwashing liquid (or soap dissolved in water) on the dowels holding the knob shafts and supporting the tilt table gimbals where they penetrated the box and gimbal frames. This eliminated the stiction that otherwise interfered with really fine control of the tilt. My brother and I were whizzes.)

Mikey-San 03-09-2008 02:07 PM

Expect at least one racing game, too, where you hold the phone in landscape and turn it like a steering wheel. Slight tilt away from you will be throttle, tilt toward will be brake. (Or there will be small brake/throttle buttons on the side of the viewport and tilt away/toward will be gear shifting. Or fire the rocket launcher.)

ArcticStones 03-09-2008 02:14 PM

Quote:

Originally Posted by Mikey-San (Post 456938)
please. move. on.

Hey, that sounds like a great name for an organization! :cool:

ThreeDee 03-09-2008 02:22 PM

These ideas make me think of a handheld Wii system.

Jay Carr 03-09-2008 03:07 PM

Quote:

Originally Posted by ThreeDee (Post 456960)
These ideas make me think of a handheld Wii system.

Well, the iPhone does have motion sensing to a degree. I haven't looked through all the frameworks (and would not discuss them if I had), but if we have any access to them, I don't see why we wouldn't be able to use that motion capture for a game as well.

kel101 03-09-2008 04:22 PM

Quote:

Originally Posted by ThreeDee (Post 456960)
These ideas make me think of a handheld Wii system.

i finally watched the keynote, and thought the exact same thing, i have one question though, how powerful is the iphone/ipod touch, in terms of cpu, gpu and ram?

Anti 03-10-2008 01:26 AM

Quote:

Originally Posted by kel101 (Post 456982)
i finally watched the keynote, and thought the exact same thing, i have one question though, how powerful is the iphone/ipod touch, in terms of cpu, gpu and ram?

I know it has a 400MHz processor under the hood.

Those with jailbroken phones/iPods can download sysinfo and look.

kel101 03-10-2008 08:06 AM

Quote:

Originally Posted by Anti (Post 457061)
I know it has a 400MHz processor under the hood.

Those with jailbroken phones/iPods can download sysinfo and look.

that isnt a lot considering, the n95 has a dual core cpu...

Lutin 03-11-2008 08:40 AM

Quote:

Originally Posted by Mikey-San (Post 456744)
So. Back on track. Without any developers breaking NDA, what kind of stuff are you guys looking forward to in iPhone third-party land in the next year?

OmniFocus from OmniGroup.

A few applications from me. Probably a game first to use the touch screen interaction.

The new UI challenges (touch screen, motion sensor, position detection...) will sure produce a lot of interestings results... good and bad. But there will be new conventions.
I'm very excited about this.

chabig 03-11-2008 11:07 AM

Quote:

Originally Posted by Zalister (Post 456701)
Look folks, I can see what you are saying, I can even see why you would be tired of the whining. But it's not going to stop, most people think charging for the updates is weird. In my opinion Apple shouldn't be charging for these updates because charging for them is creating bad press and bad feelings towards Apple. Bad press means less sales, which means less revenue. It's just an all around bad idea IMHO.

Apple is one of the very few companies that updates products after they are released. Sony, Sandisk, Nokia, Samsung, et al, would make you buy a whole new device to get the feature upgrades. Think of Apple's $20 upgrade fee as a $280 discount on a new iPod.


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