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http://www.michaelmistretta.com/appl...-touch-upgrade |
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I said it before and I'll say it again. Current iPod touch buyers are paying the same price for a far superior product to the same iPod touch sold 3 months ago. Most consumers will not understand this. Yes, if you think about it, it makes sense. But Apple should have accounted for the fact that most people won't think about this, and they should have released the patches for free. You want to keep the consumer happy. |
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- Not already paying for the development through subscription fees - Sarbanes-Oxley - Pretty solid value for the cost - It costs more than $20 for a decent dinner with your S.O. - As such, you won't really care after six hours - Sarbanes-Oxley Yeah, I know it would be great to get it for free, but between SOX and us iPhoners already paying subscriptions partially to Apple . . . well, things are how they are. There are better things to pester Apple about, I think. NTFS write support in Mac OS X, more advanced Mail features for iPhone OS, being a little more open with their roadmaps for enterprise customers . . . So. Back on track. Without any developers breaking NDA, what kind of stuff are you guys looking forward to in iPhone third-party land in the next year? |
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We can have a WORTHWHILE THREAD or we can rehash Sarbanes-Oxley for the next month. Let me know so I can decide whether or not I should bother reading the thread at all from now on. |
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For people who have not seen the videocast of the event, watching that would be a good place to start. Then consider signing up for the a free basic ADC account and check it out for yourself. http://www.apple.com/quicktime/qtv/iphoneroadmap/ http://developer.apple.com/ |
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As for iPhone apps. I really want to make a game that utilizes the touch screen in a new and creative way. I'm thinking of making an air hockey game at the moment (shhh!). |
This from the Keynote for those who didn't catch it.
About the nominal fee for touch. "The way we account for the iPhone is with subscription accounting, so we take the revenue over two years. The way that we account for iPods, is more normal accounting. And so because of that, we have to charge a nominal fee, but I don't see that changing. We'll set it when we release the software in June. But we don't look at this as a profit opportunity." Mikey-San was right on about it. It's SOx and nothing can be done about it. |
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please. move. on. |
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A neat idea. (I didn't have to pick up the ball to get past the tough parts -- I could run it the whole way through the maze. The secret was to put a drop of dishwashing liquid (or soap dissolved in water) on the dowels holding the knob shafts and supporting the tilt table gimbals where they penetrated the box and gimbal frames. This eliminated the stiction that otherwise interfered with really fine control of the tilt. My brother and I were whizzes.)
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Expect at least one racing game, too, where you hold the phone in landscape and turn it like a steering wheel. Slight tilt away from you will be throttle, tilt toward will be brake. (Or there will be small brake/throttle buttons on the side of the viewport and tilt away/toward will be gear shifting. Or fire the rocket launcher.)
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These ideas make me think of a handheld Wii system.
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Those with jailbroken phones/iPods can download sysinfo and look. |
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A few applications from me. Probably a game first to use the touch screen interaction. The new UI challenges (touch screen, motion sensor, position detection...) will sure produce a lot of interestings results... good and bad. But there will be new conventions. I'm very excited about this. |
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