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I have edited the above (latest) version of the 'appInfoInTitle' script to add an error check on the result from 'getProcessInfo'.
And I'd encourage any users of this script to install Growl (http://growl.info/) and enable the 'appInfoInTitle' script to use Growl for warnings by setting the 'useGrowl' variable to true. Growl is very elegant. |
Works beautifully with Camino and NetNewsWire added to the mix.
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15190 Safram4g mark 0.60 1 14.73 MB 143.84 MB |
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Have you tried quitting Script Editor and then running the script? I never figured out what caused it to sometimes take more RAM sometimes but on my machine it now seems to be more consistently taking 5 MB. And check that you have it compiled as an application bundle. |
Ok tried again.
I did not have it as a Bundle. It seems to take at least two new launches after quitting Script Editor to get it down from 14.. to 5.. I do sometimes get high Ram if I get a warning first thing after launch? will try it with growl. If I bring SE back up after launch then all is ok. |
I have just go consistant results doing the below.
Open the Script (RAM app) in SE, Leave its window open and then launch the RAM app (above 14mb) Open the Script (RAM app) in SE, Edited it and Save it, Leave its window open and then launch RAM app (above 14mb) Open the Script (RAM app)in SE, Edited it and Save it, close its window. Leaving SE running, and then launch RAM app. (above 14mb) Open the Script (RAM app) in SE, Edited it and Save it, close its window. Select a second script window and do a Save in that, leaving it open and then launch RAM app I get low ram. (under 4mb) |
Hi, Hayne,
I noticed from the Hint you posted today that Some people had an issue with Growl, either they did not want it or they did not read the instruction correctly. and ran in to compiling issues. So I changed the script so if you do not have growl then the the Growl property will be ignored when the script is run. Also you will not be asked for growl when you first compile, as I have used a run script to call the growl app. Code:
-- appInfoInTitle: |
Mark:
Thanks for the idea of using a 'run script' to avoid compile-time issues with AppleScripts referring to apps that might not be installed. I'll probably integrate this into my version of the script soon. |
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