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For me VLC on the iPad has been a real pleasure because it enables me to put XviD encoded videos on my iPad and view them whenever. It eliminates the time-consuming transcoding task necessitated by iTunes limited repertoire.
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I wish I'd had some warning so I could get VLC.
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[if you wanted warning about the iOS version, then you should hang out at MacRumors. They issued that warning over 3 months ago.] |
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Thanks for the link. Unfortunately I can't figure out what to do next :confused:
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I followed the link to the developer's web site where you can download a 30 day trial version. I tried and liked it. I will probably buy direct from the developer rather than from the App store, even though I probably never would have found it without the App store. |
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Ars Technica Engadget <--note carefully the date & title of that article-- MacRumors <--note carefully the date & title of that thread-- and perhaps much earlier even: FSF (all of which would have served as sufficient "warning") -- so, perhaps my assumption/confusion was not too unreasonable. :p |
Until just now, I was not aware that you must be 13 years of age, or older, to use the Mac App Store.
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Then again, mclbruce did say "compared to iOS development". Comparatively, maybe you have a point, but I'd say that iOS apps tend to be focused on being "first to market" instead of delivering a quality experience, whereas Mac apps generally tend to be just the opposite. You rarely find a Mac application that looks as if it has been thrown together in a couple of hours. iOS developers, a few of them, openly brag about how little time they spent on development. Another way to look at it would be: "get rich quick" vs. "take your time and do it right". |
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The iOS App Store has been around for quite some time and the links to developer sites are still there.
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And for VLC, I didn't see anything on Macworld. There was (under-publicized) warning, that I missed. |
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As I said before, the MAS is perhaps analogous to a supermarket. Yes, there may be less choice in where you do your shopping and lack individuality, but there are many conveniences and benefits for the end user. If you have more "niche" needs, then you may well prefer to do your business direct with smaller individual outfits. It may be the end of an era in the way that most people get their software -- with Windows set to introduce their own store; and there may even be a Linux equivalent of a "store" from where apps are centrally downloaded and updates notified. ("I remember the days when you had to go to individual websites to get apps...) It's hardly the end of democracy as we know it. It's a shop. :D:D |
I'm very late to the party here (perhaps a relief to you all?), but while I agree that predictions of Apple's future behavior with respect to the store are iffy at best, I agree with the "tone" of BKK's objections: that a free market in Mac Apps is about to become less free; that Apple will exert more control of what we can buy for our machines.
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http://en.wikipedia.org/wiki/App_store#Milestones One source, often repeated in web searches, says that there are 43,000 iOS developers. http://www.edibleapple.com/number-of...id-developers/ Has OS X ever had 100,000 new apps published in 1 year? I don't have numbers on that, but I doubt it. Have there been 43,000 new OS X developers since the iOS app store started? I don't have numbers for that either. |
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The best way to give a consumer the best experience is to control it from beginning to end (a la Disneyworld, iOS, etc). The only question remains is, are you willing to give up that control? If not, and you believe you will NOT agree with Apple's Way, then it may time to investigate another platform. Just remember, the grass is not always greener..... |
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Let's imagine a world where Apple's latest Mac has no Terminal app along with other restrictions.
1. Download the necessary Terminal apps, etc from the internet. (assuming that non-Apple websites still exist, also the ability to download files.) Bingo. Control restored. 2. Restore whatever functions have been restricted by using Xcode. to roll your own. Bingo. Control restored. 3. Unless Xcode has been crippled in some way to prevent this. Then use GNU tools. Bingo. Control restored. 4. If all else fails, modify the disk from a Linux computer. Bingo. Control restored. I cannot see how Apple could "lock down" the Mac. It's a general purpose Unix computer. (iOs is Unix-based, but Not Unix.) You can jailbreak the iPhone and iPad. Explain how it's going to be more difficult on a Mac.....? |
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